Thomas Buck
|
947533bb1b
|
Font rendering working
|
10 years ago |
Thomas Buck
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9ab9b81ba7
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Wrote TTF string rendering
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10 years ago |
Thomas Buck
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64d182c6cb
|
More ttf code
|
10 years ago |
Thomas Buck
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3b6f0730c6
|
Started font support
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10 years ago |
Thomas Buck
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c40ad37355
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Displaying empty SDL window
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10 years ago |
Thomas Buck
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a72a1e7f5b
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Added main loop, started event handling
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10 years ago |
Thomas Buck
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794f871462
|
Added SDL GL buffer swap
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10 years ago |
Thomas Buck
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f50d7d6c3a
|
WindowSDL GL driver support and more error checks
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10 years ago |
Thomas Buck
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fe8d624d75
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Finished most of WindowSDL
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10 years ago |
Thomas Buck
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9a3be10000
|
Started porting SDL code
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10 years ago |
Thomas Buck
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df70e557c7
|
cmake changes to make SDL optional in the future
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10 years ago |
Thomas Buck
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ac30fd8388
|
Started with Window and WindowSDL
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10 years ago |
Thomas Buck
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b346206d92
|
Slimmed down math/math.h
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10 years ago |
Thomas Buck
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383029d5d5
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Added (pretty empty) OpenRaider main Singleton
|
10 years ago |
Thomas Buck
|
e6fc5fc572
|
rewrote time lib using ctime
|
10 years ago |
Thomas Buck
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3fe7ac2ece
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Added main.h, removed rc_ methods.
|
10 years ago |
Thomas Buck
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e02c32dc3c
|
Moved math, Matrix, Quaternion, Vector3d into lib
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10 years ago |
Thomas Buck
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d813f77f4e
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Added Quaternion into utils.
Used equalEpsilon in Sound to silence warning
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10 years ago |
Thomas Buck
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cf3e00c3d6
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Added Matrix and Vector3d into utils
|
10 years ago |
Thomas Buck
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b04d417e70
|
Re-added utils
|
10 years ago |
Thomas Buck
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a31ca8c3a6
|
Added volume setting to Sound
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10 years ago |
Thomas Buck
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420e8b75af
|
Added Sound without many changes made.
Now using std::vector instead of fixed size arrays.
|
10 years ago |
Thomas Buck
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c676a07a35
|
Fresh start
|
10 years ago |
Thomas Buck
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87350702ff
|
Removed unused FullScreen config toggle
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10 years ago |
Thomas Buck
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1e125794e2
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Window resizing working
|
10 years ago |
Thomas Buck
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efecb6eea3
|
Fixed warnings with new Xcode
|
10 years ago |
Thomas Buck
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f570706e20
|
Added texture debugging
|
10 years ago |
Thomas Buck
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b3f067cf83
|
Added method to remove loaded sound
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10 years ago |
Thomas Buck
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299ddfb347
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Bugfix: only play a sound if it exists
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10 years ago |
Thomas Buck
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7e6f80090c
|
Fixed offset sound ids
|
10 years ago |
Thomas Buck
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ab733572ff
|
Removed unused code in Camera
|
10 years ago |
Thomas Buck
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58c9004361
|
Removed duplicated buffering code from GLString.
Also more asserts.
|
10 years ago |
Thomas Buck
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95ac4ecec2
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Consistent use of rc_get_bool.
Also removed some more unused code.
|
10 years ago |
Thomas Buck
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dbe7bb3e56
|
Removed networking support
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10 years ago |
Thomas Buck
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fa3ff40c5a
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Fixed console command input bug
|
10 years ago |
Thomas Buck
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ed83ad86ba
|
Added time utils, docLocalFull target
|
10 years ago |
Thomas Buck
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f66275b65c
|
Removed duplicated TGA writing code
|
10 years ago |
Thomas Buck
|
0beb9bbdea
|
Removed duplicated GL init code
|
10 years ago |
Thomas Buck
|
85535e169d
|
Removed unused code
|
10 years ago |
Thomas Buck
|
31ca2563f6
|
Renamed MatMath and moved into utils
|
10 years ago |
Thomas Buck
|
8c4705ae16
|
Removed unused getFileFromFullPath()
|
10 years ago |
Thomas Buck
|
9d6b4a084e
|
Moved List and Vector into templates folder
|
10 years ago |
Thomas Buck
|
d67accb36c
|
Moved TombRaider1.h into subfolder
|
10 years ago |
Thomas Buck
|
90351b7492
|
Moved Light into Render
|
10 years ago |
Thomas Buck
|
fc5a643f94
|
Moved Config.h template
|
10 years ago |
Thomas Buck
|
8058f5c6a9
|
Moved bounding volumes into ViewVolume
|
10 years ago |
Thomas Buck
|
8f46787188
|
moved tga code into utils
|
10 years ago |
Thomas Buck
|
d87735b48c
|
Created static utility library
|
10 years ago |
Thomas Buck
|
b41824444c
|
typo
|
10 years ago |
Thomas Buck
|
5c17eedce4
|
Finished documenting TombRaider.h
|
10 years ago |