Thomas Buck
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794f871462
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Added SDL GL buffer swap
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10 years ago |
Thomas Buck
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f50d7d6c3a
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WindowSDL GL driver support and more error checks
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10 years ago |
Thomas Buck
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fe8d624d75
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Finished most of WindowSDL
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10 years ago |
Thomas Buck
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9a3be10000
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Started porting SDL code
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10 years ago |
Thomas Buck
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df70e557c7
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cmake changes to make SDL optional in the future
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10 years ago |
Thomas Buck
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ac30fd8388
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Started with Window and WindowSDL
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10 years ago |
Thomas Buck
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b346206d92
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Slimmed down math/math.h
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10 years ago |
Thomas Buck
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383029d5d5
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Added (pretty empty) OpenRaider main Singleton
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10 years ago |
Thomas Buck
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e6fc5fc572
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rewrote time lib using ctime
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10 years ago |
Thomas Buck
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3fe7ac2ece
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Added main.h, removed rc_ methods.
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10 years ago |
Thomas Buck
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e02c32dc3c
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Moved math, Matrix, Quaternion, Vector3d into lib
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10 years ago |
Thomas Buck
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d813f77f4e
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Added Quaternion into utils.
Used equalEpsilon in Sound to silence warning
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10 years ago |
Thomas Buck
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cf3e00c3d6
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Added Matrix and Vector3d into utils
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10 years ago |
Thomas Buck
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b04d417e70
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Re-added utils
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10 years ago |
Thomas Buck
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a31ca8c3a6
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Added volume setting to Sound
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10 years ago |
Thomas Buck
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420e8b75af
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Added Sound without many changes made.
Now using std::vector instead of fixed size arrays.
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10 years ago |
Thomas Buck
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c676a07a35
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Fresh start
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10 years ago |
Thomas Buck
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87350702ff
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Removed unused FullScreen config toggle
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10 years ago |
Thomas Buck
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1e125794e2
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Window resizing working
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10 years ago |
Thomas Buck
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efecb6eea3
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Fixed warnings with new Xcode
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10 years ago |
Thomas Buck
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f570706e20
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Added texture debugging
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10 years ago |
Thomas Buck
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b3f067cf83
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Added method to remove loaded sound
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10 years ago |
Thomas Buck
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299ddfb347
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Bugfix: only play a sound if it exists
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10 years ago |
Thomas Buck
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7e6f80090c
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Fixed offset sound ids
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10 years ago |
Thomas Buck
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ab733572ff
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Removed unused code in Camera
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10 years ago |
Thomas Buck
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58c9004361
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Removed duplicated buffering code from GLString.
Also more asserts.
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10 years ago |
Thomas Buck
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95ac4ecec2
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Consistent use of rc_get_bool.
Also removed some more unused code.
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10 years ago |
Thomas Buck
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dbe7bb3e56
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Removed networking support
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10 years ago |
Thomas Buck
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fa3ff40c5a
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Fixed console command input bug
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10 years ago |
Thomas Buck
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ed83ad86ba
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Added time utils, docLocalFull target
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10 years ago |
Thomas Buck
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f66275b65c
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Removed duplicated TGA writing code
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10 years ago |
Thomas Buck
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0beb9bbdea
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Removed duplicated GL init code
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10 years ago |
Thomas Buck
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85535e169d
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Removed unused code
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10 years ago |
Thomas Buck
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31ca2563f6
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Renamed MatMath and moved into utils
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10 years ago |
Thomas Buck
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8c4705ae16
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Removed unused getFileFromFullPath()
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10 years ago |
Thomas Buck
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9d6b4a084e
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Moved List and Vector into templates folder
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10 years ago |
Thomas Buck
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d67accb36c
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Moved TombRaider1.h into subfolder
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10 years ago |
Thomas Buck
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90351b7492
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Moved Light into Render
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10 years ago |
Thomas Buck
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fc5a643f94
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Moved Config.h template
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10 years ago |
Thomas Buck
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8058f5c6a9
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Moved bounding volumes into ViewVolume
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10 years ago |
Thomas Buck
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8f46787188
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moved tga code into utils
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10 years ago |
Thomas Buck
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d87735b48c
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Created static utility library
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10 years ago |
Thomas Buck
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b41824444c
|
typo
|
10 years ago |
Thomas Buck
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5c17eedce4
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Finished documenting TombRaider.h
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10 years ago |
Thomas Buck
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3f68f9ed33
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check file extension of level paks
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10 years ago |
Thomas Buck
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580270d5f2
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More or less working. No sound!
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10 years ago |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10 years ago |
Thomas Buck
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63e4bb5fd6
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Removed memory test
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10 years ago |
Thomas Buck
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4527fbcef6
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Replaced custom map with std::map
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10 years ago |
Thomas Buck
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e13113bcf4
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Extended TombRaider.h documentation
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10 years ago |