Thomas Buck
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c0b2f96ab4
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basic menu functionality working
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10 years ago |
Thomas Buck
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066ff8356c
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preparing menu
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10 years ago |
Thomas Buck
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933c01b593
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Key bindings working
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10 years ago |
Thomas Buck
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4821f10582
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Mouse and keyboard handler for Menu
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10 years ago |
Thomas Buck
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61486b7e36
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Menu draws half-transparent overlay
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10 years ago |
Thomas Buck
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982261e7aa
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Added Menu
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10 years ago |
Thomas Buck
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7443062c49
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Finished implementing set command.
Only mouse is missing.
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10 years ago |
Thomas Buck
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c5d2af8adb
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Added Sound initialization
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10 years ago |
Thomas Buck
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73135ebc12
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More set commands implemented
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10 years ago |
Thomas Buck
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03bb3e01ed
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Started implementing command system.
Config file now ends with ini instead of init.
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10 years ago |
Thomas Buck
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c7d35c3144
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Added TombRaider1.h
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10 years ago |
Thomas Buck
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841ec1cd84
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Added GL initialization
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10 years ago |
Thomas Buck
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8509d6bea4
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Now 0.1.3
|
10 years ago |
Thomas Buck
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947533bb1b
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Font rendering working
|
10 years ago |
Thomas Buck
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9ab9b81ba7
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Wrote TTF string rendering
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10 years ago |
Thomas Buck
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64d182c6cb
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More ttf code
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10 years ago |
Thomas Buck
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3b6f0730c6
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Started font support
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10 years ago |
Thomas Buck
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c40ad37355
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Displaying empty SDL window
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10 years ago |
Thomas Buck
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a72a1e7f5b
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Added main loop, started event handling
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10 years ago |
Thomas Buck
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794f871462
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Added SDL GL buffer swap
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10 years ago |
Thomas Buck
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f50d7d6c3a
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WindowSDL GL driver support and more error checks
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10 years ago |
Thomas Buck
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fe8d624d75
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Finished most of WindowSDL
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10 years ago |
Thomas Buck
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9a3be10000
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Started porting SDL code
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10 years ago |
Thomas Buck
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df70e557c7
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cmake changes to make SDL optional in the future
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10 years ago |
Thomas Buck
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ac30fd8388
|
Started with Window and WindowSDL
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10 years ago |
Thomas Buck
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b346206d92
|
Slimmed down math/math.h
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10 years ago |
Thomas Buck
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383029d5d5
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Added (pretty empty) OpenRaider main Singleton
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10 years ago |
Thomas Buck
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e6fc5fc572
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rewrote time lib using ctime
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10 years ago |
Thomas Buck
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3fe7ac2ece
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Added main.h, removed rc_ methods.
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10 years ago |
Thomas Buck
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e02c32dc3c
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Moved math, Matrix, Quaternion, Vector3d into lib
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10 years ago |
Thomas Buck
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d813f77f4e
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Added Quaternion into utils.
Used equalEpsilon in Sound to silence warning
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10 years ago |
Thomas Buck
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cf3e00c3d6
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Added Matrix and Vector3d into utils
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10 years ago |
Thomas Buck
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b04d417e70
|
Re-added utils
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10 years ago |
Thomas Buck
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a31ca8c3a6
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Added volume setting to Sound
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10 years ago |
Thomas Buck
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420e8b75af
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Added Sound without many changes made.
Now using std::vector instead of fixed size arrays.
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10 years ago |
Thomas Buck
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c676a07a35
|
Fresh start
|
10 years ago |
Thomas Buck
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87350702ff
|
Removed unused FullScreen config toggle
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10 years ago |
Thomas Buck
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1e125794e2
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Window resizing working
|
10 years ago |
Thomas Buck
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efecb6eea3
|
Fixed warnings with new Xcode
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10 years ago |
Thomas Buck
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f570706e20
|
Added texture debugging
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10 years ago |
Thomas Buck
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b3f067cf83
|
Added method to remove loaded sound
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10 years ago |
Thomas Buck
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299ddfb347
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Bugfix: only play a sound if it exists
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10 years ago |
Thomas Buck
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7e6f80090c
|
Fixed offset sound ids
|
10 years ago |
Thomas Buck
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ab733572ff
|
Removed unused code in Camera
|
10 years ago |
Thomas Buck
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58c9004361
|
Removed duplicated buffering code from GLString.
Also more asserts.
|
10 years ago |
Thomas Buck
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95ac4ecec2
|
Consistent use of rc_get_bool.
Also removed some more unused code.
|
10 years ago |
Thomas Buck
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dbe7bb3e56
|
Removed networking support
|
10 years ago |
Thomas Buck
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fa3ff40c5a
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Fixed console command input bug
|
10 years ago |
Thomas Buck
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ed83ad86ba
|
Added time utils, docLocalFull target
|
10 years ago |
Thomas Buck
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f66275b65c
|
Removed duplicated TGA writing code
|
10 years ago |