提交線圖

  • *
  • | *
  • | | *
  • | * |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • |/ /
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • * |
  • | | *
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • * | |
  • f64b8e6 (HEAD -> master) missing include by Thomas Buck 2024-05-11 12:56:13 +0200
  • 89f03ca (0.1.4_fix) missing include by Thomas Buck 2024-05-11 12:52:29 +0200
  • f3a9c31 (0.1.3_fix) compile 0.1.3 on arch by Thomas Buck 2024-05-10 21:50:15 +0200
  • ea7dbce build 0.1.4 release on arch by Thomas Buck 2024-05-10 21:42:58 +0200
  • 4c45678 changes to build and run on arch by Thomas Buck 2024-04-07 15:35:54 +0200
  • b8fd64d compile on recent ubuntu by Thomas Buck 2024-04-06 21:37:42 +0200
  • 99f07ee Commander now ezOptionParser. Fixed many warnings. by Thomas Buck 2015-08-13 01:38:25 +0200
  • 164ba94 Fixed Sprite rotation, Sound upside-down, Entity UI by Thomas Buck 2015-08-12 00:26:43 +0200
  • 267ad50 Fixed formatting [skip ci] by Thomas Buck 2015-08-11 23:39:43 +0200
  • b5f7ad3 Can also click on Room Sprites by Thomas Buck 2015-08-11 23:38:44 +0200
  • 704b2eb Improved Selector, fixed depth sorting issue by Thomas Buck 2015-08-11 22:58:04 +0200
  • bbeaf45 Clicking on Room Models will now highlight their bounding sphere by Thomas Buck 2015-08-11 19:59:51 +0200
  • 30917ce Can click on Room Models by Thomas Buck 2015-08-11 18:03:26 +0200
  • 6a51c7c Selector ray casting by Thomas Buck 2015-08-03 18:22:07 +0200
  • 1d65995 Added Selector, try fix for Travis by Thomas Buck 2015-08-02 14:48:25 +0200
  • 4528851 Fixed indentation [skip ci] by Thomas Buck 2015-08-01 22:23:34 +0200
  • 5c19155 Last try for Travis by Thomas Buck 2015-08-01 22:16:26 +0200
  • ad05e19 Try Travis again by Thomas Buck 2015-08-01 22:05:03 +0200
  • cab3144 Fix glbinding location for Travis by Thomas Buck 2015-08-01 21:50:41 +0200
  • 44935e3 Updated ImGui by Thomas Buck 2015-08-01 21:42:16 +0200
  • 9021286 No longer checking portals behind player by Thomas Buck 2015-04-29 22:28:28 +0200
  • 7f672f6 Fixed BoundingBox rendering problems by Thomas Buck 2015-04-29 22:05:38 +0200
  • d6eab5d Imgui update, debugging by Thomas Buck 2015-04-24 11:01:29 +0200
  • fe10c78 Updated imgui by Thomas Buck 2015-04-17 13:53:20 +0200
  • 9c84aa5 First try at scissoring room portals by Thomas Buck 2015-04-17 13:44:33 +0200
  • 6f7ddbf First bbox cache test by Thomas Buck 2015-04-13 20:59:06 +0200
  • d26aedf More debug output and support for windows compiling. by Thomas Buck 2015-04-08 23:50:31 +0200
  • e692032 Keep Camera in Room. Travis glbinding changes. by Thomas Buck 2015-04-08 20:56:30 +0200
  • f8eee29 OpenGL error checking. by Thomas Buck 2015-04-08 16:33:32 +0200
  • cffa1c7 Fixed new 2D portal visibility checks. by Thomas Buck 2015-04-06 00:09:33 +0200
  • 4681b6a New vis check (work in progress) by Thomas Buck 2015-04-05 16:08:49 +0200
  • ea91c94 World static, more debug infos, portal rendering. by Thomas Buck 2015-04-04 17:41:42 +0200
  • a09a34c GL Performance improvements by Thomas Buck 2015-03-30 23:12:46 +0200
  • 4ebef75 Optimized Mesh rendering by Thomas Buck 2015-03-30 23:09:34 +0200
  • 5c9a47e Now always copying GL data by Thomas Buck 2015-03-30 22:08:01 +0200
  • f8dba33 Removed custom Font support by Thomas Buck 2015-03-30 18:19:55 +0200
  • 589649c New imgui version, fix for Travis Mac workers. by Thomas Buck 2015-03-26 21:41:24 +0100
  • 9121091 No longer including gl.h globally, renamed own assert. by Thomas Buck 2015-03-26 21:23:31 +0100
  • ca1c94a Travis libc++ ppa by Thomas Buck 2015-03-19 11:54:13 +0100
  • fb7a266 Install libc++-dev in Travis Linux by Thomas Buck 2015-03-19 11:32:23 +0100
  • 4e0e566 Try again with glbinding master by Thomas Buck 2015-03-19 11:26:56 +0100
  • 457c42b Proper GLFW text input by Thomas Buck 2015-03-18 20:32:19 +0100
  • d22e17b Updated imgui. Can now display linked lib versions. by Thomas Buck 2015-03-18 19:38:53 +0100
  • dfc3019 Disable SIMD for stb_image, closes #5 by Thomas Buck 2015-03-18 16:53:17 +0100
  • d61505c Use latest glbinding release instead of git head by Thomas Buck 2015-03-15 15:12:37 +0100
  • 6790d48 Travis fix for glbinding Linux clang, removed IRC screenshot script by Thomas Buck 2015-03-15 00:41:53 +0100
  • 5f031e0 Another try for Travis Linux by Thomas Buck 2015-03-15 00:20:56 +0100
  • 758871f Travis Linux installs glm manually by Thomas Buck 2015-03-15 00:17:24 +0100
  • 70da40d Travis fix again by Thomas Buck 2015-03-14 19:55:26 +0100
  • 4a9753e Another try for Linux Travis by Thomas Buck 2015-03-14 19:48:52 +0100
  • 88feae7 Use correct compiler to build glbinding on Travis by Thomas Buck 2015-03-14 19:35:15 +0100
  • 459f827 Next Travis try by Thomas Buck 2015-03-14 18:51:36 +0100
  • 325e407 Newer cmake for Travis Linux by Thomas Buck 2015-03-14 18:46:15 +0100
  • 1deefb6 glbinding in Readme and Travis scripts by Thomas Buck 2015-03-14 18:26:33 +0100
  • 04ef842 Fix glbinding to work with GLFW by Thomas Buck 2015-03-14 17:07:05 +0100
  • eedb4ec Now using glbinding by Thomas Buck 2015-03-14 16:59:38 +0100
  • 1a43423 enable text input in menu by Thomas Buck 2015-03-14 16:23:28 +0100
  • 362b45a Changed Shader compiling behaviour by Thomas Buck 2015-03-13 23:16:11 +0100
  • 763efbb Add move constructor to LogLevel by Thomas Buck 2015-03-13 22:44:29 +0100
  • f420cc3 Fixes for Linux compilation by Thomas Buck 2015-03-13 22:03:45 +0100
  • 0e0c094 Now v0.1.4. New Readme. Updated docs. by Thomas Buck 2015-03-13 19:49:55 +0100
  • 8ebbd70 Main menu rewrite as imgui window by Thomas Buck 2015-03-13 01:25:27 +0100
  • ae5868b Small fixes for TR1 moveable parsing by Thomas Buck 2015-03-10 21:27:52 +0100
  • 86a7bba Improved Sound Debug UI, updated ImGui by Thomas Buck 2015-03-09 23:36:35 +0100
  • 09b110b Fixed crashing TR3 levels. SoundSources working. by Thomas Buck 2015-03-08 01:58:25 +0100
  • 4cb2078 Fixed TR3 level loader by Thomas Buck 2015-03-07 01:13:40 +0100
  • f7cbc21 Using float for font colors. Better controller mapping. by Thomas Buck 2015-03-07 00:17:24 +0100
  • aa52606 LoaderTR1 Unfinished Business support. Sprint for camera movement. by Thomas Buck 2015-03-06 23:07:30 +0100
  • 7386eef Fixed TR1 level loading (sound samples and colors) by Thomas Buck 2015-03-05 21:51:44 +0100
  • 917e1b4 Removed unused stuff [skip ci] by Thomas Buck 2015-03-05 21:00:20 +0100
  • ce2b8c0 Updated imgui to v1.35 wip by Thomas Buck 2015-03-04 21:53:24 +0100
  • 9e759a7 Added support for TR1 levels by Thomas Buck 2015-03-04 21:45:59 +0100
  • 6f206c9 Updated imgui to v1.33 by Thomas Buck 2015-02-22 19:33:45 +0100
  • ef6e927 Fix tombraider.bfft bug [skip ci] by Thomas Buck 2015-02-22 19:28:53 +0100
  • c5617b2 Forgot ChangeLog [skip ci] by Thomas Buck 2015-02-19 02:00:15 +0100
  • accd3ea Render into textures, camera room tracking & target UI (all non-working) by Thomas Buck 2015-02-19 01:59:38 +0100
  • 8f1eb21 (original) Fixed 64bit bufferString bug by Thomas Buck 2015-02-15 01:31:34 +0100
  • a0efd83 Small fixes (tried to compile with Visual Studio) by Thomas Buck 2015-02-15 00:20:48 +0100
  • dfbc01c TR3 level loader, assert macros by Thomas Buck 2015-02-13 16:20:43 +0100
  • 2ada067 SkeletalModel rendering tests by Thomas Buck 2015-02-13 15:08:40 +0100
  • 1878558 Controller menu navigation & limit camera rotation by Thomas Buck 2015-02-13 02:56:11 +0100
  • 9dd7432 Imgui update, controller & camera movement improvements. by Thomas Buck 2015-02-11 21:55:35 +0100
  • 2382ecf Return of (animated) textile and sprite viewer by Thomas Buck 2015-02-04 00:36:26 +0100
  • 6282248 Fixed texture viewer, updated imgui again by Thomas Buck 2015-02-03 23:17:11 +0100
  • e3b0870 Updated imgui by Thomas Buck 2015-02-03 00:35:47 +0100
  • 6c6d49f Started work on Entity system by Thomas Buck 2015-01-25 01:42:09 +0100
  • 6cf1b19 Support for imgui/SDL text input IME by Thomas Buck 2015-01-18 18:29:11 +0100
  • a6f633f Forgot new imgui stb files by Thomas Buck 2015-01-18 17:13:14 +0100
  • 6d26fdc Updated imgui, now with own TTF support. by Thomas Buck 2015-01-18 17:05:18 +0100
  • 18b8317 Can show font bounding box by Thomas Buck 2015-01-18 16:17:32 +0100
  • 965a9ef Fixed screenshot distortion bug by Thomas Buck 2015-01-17 23:36:09 +0100
  • 0d31c3b Support for Room Sprites by Thomas Buck 2015-01-17 23:16:56 +0100
  • 09b15dd Format code [skip ci] by Thomas Buck 2015-01-11 02:28:37 +0100
  • 71bf2fe Back face culling, log levels, clipboard support. by Thomas Buck 2015-01-11 02:19:16 +0100
  • 1f05528 Changed default imgui style, fixed FPS histogram by Thomas Buck 2015-01-09 16:35:11 +0100
  • 2218ccf Individual toggles for bounding box visualisation. by Thomas Buck 2015-01-09 00:57:32 +0100
  • b4360d6 Fixed Camera Z rotation bug by Thomas Buck 2015-01-08 23:50:21 +0100
  • a9c5247 Fixed unit tests no longer compiling by Thomas Buck 2015-01-08 17:28:22 +0100
  • 29ca435 Debug info now displayed as imgui overlay by Thomas Buck 2015-01-08 17:26:12 +0100
  • abb4445 Updated imgui, added consoleAction. by Thomas Buck 2015-01-07 23:35:31 +0100