Open Source Tomb Raider Engine
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Thomas Buck 6625071dfd Render StaticModels 9 vuotta sitten
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commands Tweak CMakeLists so sources appear in IDEs [skip ci] 9 vuotta sitten
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 9 vuotta sitten
loader Render StaticModels 9 vuotta sitten
system Render StaticModels 9 vuotta sitten
utils Render StaticModels 9 vuotta sitten
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 9 vuotta sitten
Camera.cpp Room Mesh displayed more or less correctly 9 vuotta sitten
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 vuotta sitten
Entity.cpp Fix glm includes for Travis 9 vuotta sitten
Exception.cpp LoaderTR2 tries to load external SFX file 9 vuotta sitten
Game.cpp Render StaticModels 9 vuotta sitten
Log.cpp Implemented get command 9 vuotta sitten
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 vuotta sitten
MenuFolder.cpp Render StaticModels 9 vuotta sitten
Mesh.cpp Render StaticModels 9 vuotta sitten
Render.cpp Render StaticModels 9 vuotta sitten
Room.cpp Render StaticModels 9 vuotta sitten
RoomData.cpp Render StaticModels 9 vuotta sitten
RoomMesh.cpp Render StaticModels 9 vuotta sitten
RunTime.cpp Added FPS histogram 9 vuotta sitten
Script.cpp Added binary file format template for Script 9 vuotta sitten
SkeletalModel.cpp Camera movement, first Mesh drawing 9 vuotta sitten
SoundManager.cpp Camera movement, first Mesh drawing 9 vuotta sitten
Sprite.cpp Fix glm includes for Travis 9 vuotta sitten
StaticMesh.cpp Render StaticModels 9 vuotta sitten
TextureManager.cpp Render StaticModels 9 vuotta sitten
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 vuotta sitten
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 9 vuotta sitten
config.cpp.in make install should work properly on Mac and Linux 9 vuotta sitten
main.cpp Removed WindowGLUT, added WindowGLFW 9 vuotta sitten