Open Source Tomb Raider Engine
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Thomas Buck 917e1b47ed Removed unused stuff [skip ci] пре 9 година
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commands Started work on Entity system пре 9 година
games Auto code indentation [skip ci] пре 10 година
loader Added support for TR1 levels пре 9 година
system Added support for TR1 levels пре 9 година
utils Removed unused stuff [skip ci] пре 9 година
Camera.h Render into textures, camera room tracking & target UI (all non-working) пре 9 година
Console.h Imgui update, controller & camera movement improvements. пре 9 година
Entity.h Imgui update, controller & camera movement improvements. пре 9 година
Game.h Controller menu navigation & limit camera rotation пре 9 година
Log.h Support for Room Sprites пре 9 година
Menu.h Auto code indentation [skip ci] пре 10 година
MenuFolder.h Auto code indentation [skip ci] пре 10 година
Mesh.h Added support for TR1 levels пре 9 година
Render.h Render into textures, camera room tracking & target UI (all non-working) пре 9 година
Room.h Removed unused stuff [skip ci] пре 9 година
RoomData.h Removed unused stuff [skip ci] пре 9 година
RoomMesh.h Wrong assert was used when including glm пре 10 година
RunTime.h Fixed StaticMesh Y offset пре 10 година
Script.h Small fixes (tried to compile with Visual Studio) пре 9 година
SkeletalModel.h Render into textures, camera room tracking & target UI (all non-working) пре 9 година
SoundManager.h Render into textures, camera room tracking & target UI (all non-working) пре 9 година
Sprite.h Return of (animated) textile and sprite viewer пре 9 година
StaticMesh.h Individual toggles for bounding box visualisation. пре 10 година
TextureManager.h Added support for TR1 levels пре 9 година
UI.h Updated imgui, added consoleAction. пре 10 година
World.h Support for Room Sprites пре 9 година
config.h.in Now using stb_truetype instead of SDL2-TTF. пре 10 година
global.h Removed unused stuff [skip ci] пре 9 година