Open Source Tomb Raider Engine
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Thomas Buck 87350702ff Removed unused FullScreen config toggle 10 jaren geleden
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games Moved List and Vector into templates folder 10 jaren geleden
templates Moved List and Vector into templates folder 10 jaren geleden
utils Removed duplicated buffering code from GLString. Also more asserts. 10 jaren geleden
Camera.h Fixed warnings with new Xcode 10 jaren geleden
Emitter.h using sdl2-config for include path 10 jaren geleden
GLString.h attributes interfered with doxygen 10 jaren geleden
Matrix.h Fixed warnings with new Xcode 10 jaren geleden
Mesh.h Renamed MatMath and moved into utils 10 jaren geleden
OpenRaider.h Removed unused FullScreen config toggle 10 jaren geleden
Particle.h Fixed warnings with new Xcode 10 jaren geleden
Quaternion.h Fixed warnings with new Xcode 10 jaren geleden
Render.h Added texture debugging 10 jaren geleden
SDLSystem.h Window resizing working 10 jaren geleden
SkeletalModel.h Renamed MatMath and moved into utils 10 jaren geleden
Sound.h Added method to remove loaded sound 10 jaren geleden
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 jaren geleden
Texture.h Added texture debugging 10 jaren geleden
TombRaider.h Moved TombRaider1.h into subfolder 10 jaren geleden
Vector3d.h Fixed warnings with new Xcode 10 jaren geleden
ViewVolume.h Fixed warnings with new Xcode 10 jaren geleden
World.h Renamed MatMath and moved into utils 10 jaren geleden