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games
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Moved List and Vector into templates folder
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10 years ago |
templates
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Moved List and Vector into templates folder
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10 years ago |
utils
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Removed duplicated buffering code from GLString. Also more asserts.
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10 years ago |
Camera.h
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Removed unused code in Camera
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10 years ago |
Emitter.h
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using sdl2-config for include path
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10 years ago |
GLString.h
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attributes interfered with doxygen
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10 years ago |
Matrix.h
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Renamed MatMath and moved into utils
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10 years ago |
Mesh.h
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Renamed MatMath and moved into utils
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10 years ago |
OpenRaider.h
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Removed networking support
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10 years ago |
Particle.h
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Renamed MatMath and moved into utils
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10 years ago |
Quaternion.h
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Renamed MatMath and moved into utils
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10 years ago |
Render.h
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Removed unused code
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10 years ago |
SDLSystem.h
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Fixed console command input bug
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10 years ago |
SkeletalModel.h
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Renamed MatMath and moved into utils
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10 years ago |
Sound.h
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Added method to remove loaded sound
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10 years ago |
System.h
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Consistent use of rc_get_bool. Also removed some more unused code.
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10 years ago |
Texture.h
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attributes interfered with doxygen
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10 years ago |
TombRaider.h
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Moved TombRaider1.h into subfolder
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10 years ago |
Vector3d.h
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Renamed MatMath and moved into utils
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10 years ago |
ViewVolume.h
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Moved bounding volumes into ViewVolume
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10 years ago |
World.h
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Renamed MatMath and moved into utils
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10 years ago |