606 Commity (4e9ef0cb438f83bd9097a90b0b04bd4884773b96)
 

Autor SHA1 Wiadomość Data
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset 9 lat temu
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 lat temu
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 lat temu
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 lat temu
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 9 lat temu
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 lat temu
  Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling 9 lat temu
  Thomas Buck 21d2478397 Added basic view frustum culling 9 lat temu
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 lat temu
  Thomas Buck 6625071dfd Render StaticModels 9 lat temu
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 9 lat temu
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 lat temu
  Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] 9 lat temu
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 lat temu
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 lat temu
  Thomas Buck 54d9e33c4f Allow travis build failures in linux 9 lat temu
  Thomas Buck 86eb716b47 Fix glm includes for Travis 9 lat temu
  Thomas Buck 43a70b7d24 More Travis fixing... 9 lat temu
  Thomas Buck f76c2a7887 Travis fix? 9 lat temu
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 lat temu
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 lat temu
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 lat temu
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 lat temu
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 lat temu
  Thomas Buck efa479c45d Improved Console, added auto-completion 9 lat temu
  Thomas Buck 9368922f02 Code formatting [skip ci] 9 lat temu
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 9 lat temu
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 lat temu
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 lat temu
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 lat temu
  Thomas Buck bd24c36a7f Added SoundManager 9 lat temu
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 lat temu
  Thomas Buck 2c6806450e Added FPS histogram 9 lat temu
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 lat temu
  Thomas Buck def2a75125 textile triangle display 9 lat temu
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 lat temu
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 9 lat temu
  Thomas Buck 838fe35ad4 Added BinaryMemory reader 9 lat temu
  Thomas Buck dc66df2716 Didn't even compile... 9 lat temu
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 lat temu
  Thomas Buck e968717184 Added texture viewer 9 lat temu
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 lat temu
  Thomas Buck 328e012e4e Update imgui 10 lat temu
  Thomas Buck 65be6f0114 Fixed wireframe background color 10 lat temu
  Thomas Buck af4c9b1ed9 Added binary file format template for Script 10 lat temu
  Thomas Buck 86066a01ca Implemented get command 10 lat temu
  Thomas Buck eb9ebdf7e5 Updated imgui 10 lat temu
  Thomas Buck 03e0fc9198 Commented level file format description [skip ci] 10 lat temu
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 lat temu
  Thomas Buck 7934d3d35f Added TR binary file format template [skip ci] 10 lat temu