606 次程式碼提交 (4e9ef0cb438f83bd9097a90b0b04bd4884773b96)
 

作者 SHA1 備註 提交日期
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset 9 年之前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 年之前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 年之前
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 年之前
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 9 年之前
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 年之前
  Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling 9 年之前
  Thomas Buck 21d2478397 Added basic view frustum culling 9 年之前
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 年之前
  Thomas Buck 6625071dfd Render StaticModels 9 年之前
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 9 年之前
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 年之前
  Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] 9 年之前
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 年之前
  Thomas Buck 54d9e33c4f Allow travis build failures in linux 9 年之前
  Thomas Buck 86eb716b47 Fix glm includes for Travis 9 年之前
  Thomas Buck 43a70b7d24 More Travis fixing... 9 年之前
  Thomas Buck f76c2a7887 Travis fix? 9 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 年之前
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 年之前
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 年之前
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 年之前
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 年之前
  Thomas Buck efa479c45d Improved Console, added auto-completion 9 年之前
  Thomas Buck 9368922f02 Code formatting [skip ci] 9 年之前
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 9 年之前
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 年之前
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 年之前
  Thomas Buck bd24c36a7f Added SoundManager 9 年之前
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 年之前
  Thomas Buck 2c6806450e Added FPS histogram 9 年之前
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 年之前
  Thomas Buck def2a75125 textile triangle display 9 年之前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 年之前
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 9 年之前
  Thomas Buck 838fe35ad4 Added BinaryMemory reader 9 年之前
  Thomas Buck dc66df2716 Didn't even compile... 9 年之前
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 年之前
  Thomas Buck e968717184 Added texture viewer 9 年之前
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 年之前
  Thomas Buck 328e012e4e Update imgui 10 年之前
  Thomas Buck 65be6f0114 Fixed wireframe background color 10 年之前
  Thomas Buck af4c9b1ed9 Added binary file format template for Script 10 年之前
  Thomas Buck 86066a01ca Implemented get command 10 年之前
  Thomas Buck eb9ebdf7e5 Updated imgui 10 年之前
  Thomas Buck 03e0fc9198 Commented level file format description [skip ci] 10 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 年之前
  Thomas Buck 7934d3d35f Added TR binary file format template [skip ci] 10 年之前