Open Source Tomb Raider Engine
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Thomas Buck 2ada067d3c SkeletalModel rendering tests пре 9 година
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commands Started work on Entity system пре 9 година
games Auto code indentation [skip ci] пре 10 година
loader Mesh now RoomMesh, _fixed_ texture bleeding пре 10 година
system Support for imgui/SDL text input IME пре 9 година
utils Format code [skip ci] пре 10 година
Camera.h Controller menu navigation & limit camera rotation пре 9 година
Console.h Imgui update, controller & camera movement improvements. пре 9 година
Entity.h Imgui update, controller & camera movement improvements. пре 9 година
Game.h Controller menu navigation & limit camera rotation пре 9 година
Log.h Support for Room Sprites пре 9 година
Menu.h Auto code indentation [skip ci] пре 10 година
MenuFolder.h Auto code indentation [skip ci] пре 10 година
Mesh.h Wrong assert was used when including glm пре 10 година
Render.h Debug info now displayed as imgui overlay пре 10 година
Room.h Started work on Entity system пре 9 година
RoomData.h Support for Room Sprites пре 9 година
RoomMesh.h Wrong assert was used when including glm пре 10 година
RunTime.h Fixed StaticMesh Y offset пре 10 година
Script.h Auto code indentation [skip ci] пре 10 година
SkeletalModel.h SkeletalModel rendering tests пре 9 година
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. пре 10 година
Sprite.h Return of (animated) textile and sprite viewer пре 9 година
StaticMesh.h Individual toggles for bounding box visualisation. пре 10 година
TextureManager.h Return of (animated) textile and sprite viewer пре 9 година
UI.h Updated imgui, added consoleAction. пре 10 година
World.h Support for Room Sprites пре 9 година
config.h.in Now using stb_truetype instead of SDL2-TTF. пре 10 година
global.h Format code [skip ci] пре 10 година