Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. преди 9 години
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Font.h Windowing classes now static. Tried to clamp camera rotation. преди 9 години
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. преди 9 години
FontSDL.h Performance boost by storing data in GL buffers directly преди 9 години
FontTRLE.h Performance boost by storing data in GL buffers directly преди 9 години
Shader.h TextureManager is now completely static. преди 9 години
Sound.h Rewrote OpenAL, SoundManager, added system folder преди 9 години
SoundAL.h Rewrote OpenAL, SoundManager, added system folder преди 9 години
Window.h Removed Exceptions, moved GL code into Shader преди 9 години
WindowGLFW.h Fixed window resizing and initial camera offset. преди 9 години
WindowSDL.h Fixed window resizing and initial camera offset. преди 9 години