Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
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Font.h Windowing classes now static. Tried to clamp camera rotation. пре 9 година
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. пре 9 година
FontSDL.h Performance boost by storing data in GL buffers directly пре 9 година
FontTRLE.h Performance boost by storing data in GL buffers directly пре 9 година
Shader.h TextureManager is now completely static. пре 9 година
Sound.h Rewrote OpenAL, SoundManager, added system folder пре 9 година
SoundAL.h Rewrote OpenAL, SoundManager, added system folder пре 9 година
Window.h Removed Exceptions, moved GL code into Shader пре 9 година
WindowGLFW.h Fixed window resizing and initial camera offset. пре 9 година
WindowSDL.h Fixed window resizing and initial camera offset. пре 9 година