Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 10 година
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Font.h Windowing classes now static. Tried to clamp camera rotation. пре 10 година
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. пре 10 година
FontSDL.h Performance boost by storing data in GL buffers directly пре 10 година
FontTRLE.h Performance boost by storing data in GL buffers directly пре 10 година
Shader.h TextureManager is now completely static. пре 10 година
Sound.h Rewrote OpenAL, SoundManager, added system folder пре 10 година
SoundAL.h Rewrote OpenAL, SoundManager, added system folder пре 10 година
Window.h Removed Exceptions, moved GL code into Shader пре 10 година
WindowGLFW.h Fixed window resizing and initial camera offset. пре 10 година
WindowSDL.h Fixed window resizing and initial camera offset. пре 10 година