Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. hace 10 años
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Font.h Windowing classes now static. Tried to clamp camera rotation. hace 10 años
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. hace 10 años
FontSDL.h Performance boost by storing data in GL buffers directly hace 10 años
FontTRLE.h Performance boost by storing data in GL buffers directly hace 10 años
Shader.h TextureManager is now completely static. hace 10 años
Sound.h Rewrote OpenAL, SoundManager, added system folder hace 10 años
SoundAL.h Rewrote OpenAL, SoundManager, added system folder hace 10 años
Window.h Removed Exceptions, moved GL code into Shader hace 10 años
WindowGLFW.h Fixed window resizing and initial camera offset. hace 10 años
WindowSDL.h Fixed window resizing and initial camera offset. hace 10 años