Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 vuotta sitten
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Folder.h Removed Exceptions, moved GL code into Shader 10 vuotta sitten
binary.h LoaderTR2 tries to load external SFX file 10 vuotta sitten
filesystem.h Started implementing file system utilities 10 vuotta sitten
pcx.h TextureManager is now completely static. 10 vuotta sitten
pixel.h Now using stb_truetype instead of SDL2-TTF. 10 vuotta sitten
random.h Menu background now chosen randomly 10 vuotta sitten
strings.h Menu background now chosen randomly 10 vuotta sitten
time.h Updated imgui, utils/time using more C++11 features 10 vuotta sitten