Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. пре 10 година
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Folder.h Removed Exceptions, moved GL code into Shader пре 10 година
binary.h LoaderTR2 tries to load external SFX file пре 10 година
filesystem.h Started implementing file system utilities пре 10 година
pcx.h TextureManager is now completely static. пре 10 година
pixel.h Now using stb_truetype instead of SDL2-TTF. пре 10 година
random.h Menu background now chosen randomly пре 10 година
strings.h Menu background now chosen randomly пре 10 година
time.h Updated imgui, utils/time using more C++11 features пре 10 година