Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 年前
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Folder.h Removed Exceptions, moved GL code into Shader 10 年前
binary.h LoaderTR2 tries to load external SFX file 10 年前
filesystem.h Started implementing file system utilities 10 年前
pcx.h TextureManager is now completely static. 10 年前
pixel.h Now using stb_truetype instead of SDL2-TTF. 10 年前
random.h Menu background now chosen randomly 10 年前
strings.h Menu background now chosen randomly 10 年前
time.h Updated imgui, utils/time using more C++11 features 10 年前