Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 years ago
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games Moved List and Vector into templates folder 10 years ago
templates Moved List and Vector into templates folder 10 years ago
utils Removed duplicated buffering code from GLString. Also more asserts. 10 years ago
Camera.h Removed unused code in Camera 10 years ago
Emitter.h using sdl2-config for include path 10 years ago
GLString.h attributes interfered with doxygen 10 years ago
Matrix.h Renamed MatMath and moved into utils 10 years ago
Mesh.h Renamed MatMath and moved into utils 10 years ago
OpenRaider.h Removed networking support 10 years ago
Particle.h Renamed MatMath and moved into utils 10 years ago
Quaternion.h Renamed MatMath and moved into utils 10 years ago
Render.h Added texture debugging 10 years ago
SDLSystem.h Fixed console command input bug 10 years ago
SkeletalModel.h Renamed MatMath and moved into utils 10 years ago
Sound.h Added method to remove loaded sound 10 years ago
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 years ago
Texture.h Added texture debugging 10 years ago
TombRaider.h Moved TombRaider1.h into subfolder 10 years ago
Vector3d.h Renamed MatMath and moved into utils 10 years ago
ViewVolume.h Moved bounding volumes into ViewVolume 10 years ago
World.h Renamed MatMath and moved into utils 10 years ago