Thomas Buck
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e10084d735
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Removed more old stuff from WorldData
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10 years ago |
Thomas Buck
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e116fe3fa3
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Created BoundingBox class
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10 years ago |
Thomas Buck
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e841776fe1
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Prepared for Windows support
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10 years ago |
Thomas Buck
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b8794b216d
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Using Box as BoundingBox
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10 years ago |
Thomas Buck
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ac8022ec70
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Menu play button working
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10 years ago |
Thomas Buck
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2007e0693b
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Moved Box, Sector,... into extra file
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10 years ago |
Thomas Buck
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36ece5eb87
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Setup objects from TombRaider in their constructor
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10 years ago |
Thomas Buck
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0803eb5e74
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removed duplicate code
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10 years ago |
Thomas Buck
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01d39b4972
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Render using new interface
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10 years ago |
Thomas Buck
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a119a9994c
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Added comparison operator to static model
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10 years ago |
Thomas Buck
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138b5d3d95
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Added my Todo list
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10 years ago |
Thomas Buck
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0e4a874e40
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Moved Command code into own file
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10 years ago |
Thomas Buck
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e36e6e5ee3
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Maplist now in Menu
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10 years ago |
Thomas Buck
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5032172fee
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Many small fixes
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10 years ago |
Thomas Buck
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6eba26fb03
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Simplified Render Texture loading
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10 years ago |
Thomas Buck
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e898b03a05
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Removed Emitter and Particle
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10 years ago |
Thomas Buck
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dbeb29c8ac
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Removed unnecessary Camera functionality
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10 years ago |
Thomas Buck
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fdb0966aba
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Added particle, roommodel, entmodel, sprite commands
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10 years ago |
Thomas Buck
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4cf403d809
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Moved game commands into OpenRaider. Added hop cmd.
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10 years ago |
Thomas Buck
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12b203507b
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Render is now also service
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10 years ago |
Thomas Buck
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237a34b03d
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Camera now also service
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10 years ago |
Thomas Buck
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e9c7c9c42f
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World now also service
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10 years ago |
Thomas Buck
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ed67843df6
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Console, Game, Menu, OpenRaider and Window are global services.
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10 years ago |
Thomas Buck
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4ba21cd02a
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removed glu includes
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10 years ago |
Thomas Buck
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7a4a5c0a96
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Added animation test commands
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10 years ago |
Thomas Buck
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14978be957
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Fixed strange Texture offset in GL, added asserts.
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10 years ago |
Thomas Buck
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ebe9e57798
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misc
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10 years ago |
Thomas Buck
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d4f4ba5d92
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Added game mode command
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10 years ago |
Thomas Buck
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4d98afd2aa
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Using only colors that were defined for renderer
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10 years ago |
Thomas Buck
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dd085bef14
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Very hacky fix for using the right textures
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10 years ago |
Thomas Buck
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1b8d5f6694
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Now segfaults somwhere else in Render
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10 years ago |
Thomas Buck
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815ad09bd6
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Added LoadScreen Render mode back.
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10 years ago |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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10 years ago |
Thomas Buck
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452fe3ce8b
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gWorld and LARA for Render now moved to Game
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10 years ago |
Thomas Buck
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b32e1ce56f
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Added Render
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10 years ago |
Thomas Buck
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c676a07a35
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Fresh start
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10 years ago |
Thomas Buck
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f570706e20
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Added texture debugging
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10 years ago |
Thomas Buck
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4f961c18a6
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Nicer output
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10 years ago |
Thomas Buck
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85535e169d
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Removed unused code
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10 years ago |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10 years ago |
Thomas Buck
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63e4bb5fd6
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Removed memory test
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10 years ago |
Thomas Buck
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ec2d858b4e
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Fixed Font character placement.
glPrintf now also activates the string.
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10 years ago |
Thomas Buck
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afda40b282
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Reenabled some warnings
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10 years ago |
Thomas Buck
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e1e5fdf581
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Warnings for printf-wrappers
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10 years ago |
Thomas Buck
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f8d57a8a47
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Documented Render.h
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10 years ago |
Thomas Buck
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5c35ca3039
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Removed FastCard option
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10 years ago |
Thomas Buck
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c0dcf2d54a
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Renamed OpenGLMesh to Mesh.
Documented OpenRaider, removed unused stuff.
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10 years ago |
Thomas Buck
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74504d8622
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More cppcheck warnings
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10 years ago |
Thomas Buck
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497f6a692b
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Fixed more cppcheck warnings
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10 years ago |
Thomas Buck
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4c6d8f2a0f
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memory test using greatest
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10 years ago |