Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 9 anni fa
..
commands Fixed StaticModel rotation 9 anni fa
games Auto code indentation [skip ci] 10 anni fa
loader Mesh now RoomMesh, _fixed_ texture bleeding 9 anni fa
system Wrong assert was used when including glm 9 anni fa
utils Now using stb_truetype instead of SDL2-TTF. 9 anni fa
Camera.h Individual toggles for bounding box visualisation. 9 anni fa
Console.h Updated imgui, added consoleAction. 9 anni fa
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 anni fa
Game.h Debug info now displayed as imgui overlay 9 anni fa
Log.h Debug info now displayed as imgui overlay 9 anni fa
Menu.h Auto code indentation [skip ci] 10 anni fa
MenuFolder.h Auto code indentation [skip ci] 10 anni fa
Mesh.h Wrong assert was used when including glm 9 anni fa
Render.h Debug info now displayed as imgui overlay 9 anni fa
Room.h Individual toggles for bounding box visualisation. 9 anni fa
RoomData.h Wrong assert was used when including glm 9 anni fa
RoomMesh.h Wrong assert was used when including glm 9 anni fa
RunTime.h Fixed StaticMesh Y offset 9 anni fa
Script.h Auto code indentation [skip ci] 10 anni fa
SkeletalModel.h Fixed StaticModel rotation 9 anni fa
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 9 anni fa
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 anni fa
StaticMesh.h Individual toggles for bounding box visualisation. 9 anni fa
TextureManager.h Wrong assert was used when including glm 9 anni fa
UI.h Updated imgui, added consoleAction. 9 anni fa
World.h Added basic view frustum culling 9 anni fa
config.h.in Now using stb_truetype instead of SDL2-TTF. 9 anni fa
global.h Debug info now displayed as imgui overlay 9 anni fa