Open Source Tomb Raider Engine
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 gadus atpakaļ
..
commands Started work on Entity system 9 gadus atpakaļ
games Auto code indentation [skip ci] 9 gadus atpakaļ
loader Mesh now RoomMesh, _fixed_ texture bleeding 9 gadus atpakaļ
system Support for imgui/SDL text input IME 9 gadus atpakaļ
utils Format code [skip ci] 9 gadus atpakaļ
Camera.h Controller menu navigation & limit camera rotation 9 gadus atpakaļ
Console.h Imgui update, controller & camera movement improvements. 9 gadus atpakaļ
Entity.h Imgui update, controller & camera movement improvements. 9 gadus atpakaļ
Game.h Controller menu navigation & limit camera rotation 9 gadus atpakaļ
Log.h Support for Room Sprites 9 gadus atpakaļ
Menu.h Auto code indentation [skip ci] 9 gadus atpakaļ
MenuFolder.h Auto code indentation [skip ci] 9 gadus atpakaļ
Mesh.h Wrong assert was used when including glm 9 gadus atpakaļ
Render.h Debug info now displayed as imgui overlay 9 gadus atpakaļ
Room.h Started work on Entity system 9 gadus atpakaļ
RoomData.h Support for Room Sprites 9 gadus atpakaļ
RoomMesh.h Wrong assert was used when including glm 9 gadus atpakaļ
RunTime.h Fixed StaticMesh Y offset 9 gadus atpakaļ
Script.h Auto code indentation [skip ci] 9 gadus atpakaļ
SkeletalModel.h SkeletalModel rendering tests 9 gadus atpakaļ
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 9 gadus atpakaļ
Sprite.h Return of (animated) textile and sprite viewer 9 gadus atpakaļ
StaticMesh.h Individual toggles for bounding box visualisation. 9 gadus atpakaļ
TextureManager.h Return of (animated) textile and sprite viewer 9 gadus atpakaļ
UI.h Updated imgui, added consoleAction. 9 gadus atpakaļ
World.h Support for Room Sprites 9 gadus atpakaļ
config.h.in Now using stb_truetype instead of SDL2-TTF. 9 gadus atpakaļ
global.h Format code [skip ci] 9 gadus atpakaļ