Open Source Tomb Raider Engine
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Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 jaren geleden
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math New assert implementation, meta improvements 10 jaren geleden
utils unsigned char instead of float for colors 10 jaren geleden
CMakeLists.txt Texture now TextureManager 10 jaren geleden
Camera.cpp Added walk action. No longer crashes in World::isWall() 10 jaren geleden
Command.cpp Added animation command 10 jaren geleden
Console.cpp unsigned char instead of float for colors 10 jaren geleden
Entity.cpp Enabled MULTITEXTURE in debug builds 10 jaren geleden
Font.cpp unsigned char instead of float for colors 10 jaren geleden
FontManager.cpp Fixed TRLE colors and SDL heading 10 jaren geleden
FontSDL.cpp unsigned char instead of float for colors 10 jaren geleden
FontTRLE.cpp unsigned char instead of float for colors 10 jaren geleden
Game.cpp Created StaticMesh class 10 jaren geleden
Menu.cpp unsigned char instead of float for colors 10 jaren geleden
Mesh.cpp Moved methods from World into Room. Also changed some strange old delete-guards. 10 jaren geleden
OpenRaider.cpp unsigned char instead of float for colors 10 jaren geleden
Render.cpp unsigned char instead of float for colors 10 jaren geleden
Room.cpp unsigned char instead of float for colors 10 jaren geleden
RoomData.cpp unsigned char instead of float for colors 10 jaren geleden
SkeletalModel.cpp Created StaticMesh class 10 jaren geleden
Sound.cpp New assert implementation, meta improvements 10 jaren geleden
SoundAL.cpp New assert implementation, meta improvements 10 jaren geleden
SoundNull.cpp New assert implementation, meta improvements 10 jaren geleden
Sprite.cpp unsigned char instead of float for colors 10 jaren geleden
StaticMesh.cpp unsigned char instead of float for colors 10 jaren geleden
TextureManager.cpp unsigned char instead of float for colors 10 jaren geleden
TombRaider.cpp Moved methods from World into Room. Also changed some strange old delete-guards. 10 jaren geleden
ViewVolume.cpp Various little fixes 10 jaren geleden
Window.cpp Split Font subsystem from Window 10 jaren geleden
WindowSDL.cpp Support for mouse keys 4 & 5 10 jaren geleden
World.cpp Created StaticMesh class 10 jaren geleden
main.cpp Support for mouse keys 4 & 5 10 jaren geleden