Open Source Tomb Raider Engine
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Thomas Buck b3f067cf83 Added method to remove loaded sound il y a 10 ans
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utils Removed duplicated buffering code from GLString. Also more asserts. il y a 10 ans
CMakeLists.txt Started using asserts il y a 10 ans
Camera.cpp Removed unused code in Camera il y a 10 ans
Emitter.cpp using sdl2-config for include path il y a 10 ans
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. il y a 10 ans
Matrix.cpp using sdl2-config for include path il y a 10 ans
Mesh.cpp using sdl2-config for include path il y a 10 ans
OpenRaider.cpp Nicer output il y a 10 ans
Particle.cpp using sdl2-config for include path il y a 10 ans
Quaternion.cpp using sdl2-config for include path il y a 10 ans
Render.cpp Nicer output il y a 10 ans
SDLSystem.cpp Fixed console command input bug il y a 10 ans
SkeletalModel.cpp Leaking even more memory but can now switch levels il y a 10 ans
Sound.cpp Added method to remove loaded sound il y a 10 ans
System.cpp Removed duplicated buffering code from GLString. Also more asserts. il y a 10 ans
Texture.cpp Removed duplicated TGA writing code il y a 10 ans
TombRaider.cpp moved tga code into utils il y a 10 ans
Vector3d.cpp using sdl2-config for include path il y a 10 ans
ViewVolume.cpp using sdl2-config for include path il y a 10 ans
World.cpp using sdl2-config for include path il y a 10 ans