Open Source Tomb Raider Engine
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Thomas Buck b3f067cf83 Added method to remove loaded sound 10 anos atrás
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 anos atrás
CMakeLists.txt Started using asserts 10 anos atrás
Camera.cpp Removed unused code in Camera 10 anos atrás
Emitter.cpp using sdl2-config for include path 10 anos atrás
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 anos atrás
Matrix.cpp using sdl2-config for include path 10 anos atrás
Mesh.cpp using sdl2-config for include path 10 anos atrás
OpenRaider.cpp Nicer output 10 anos atrás
Particle.cpp using sdl2-config for include path 10 anos atrás
Quaternion.cpp using sdl2-config for include path 10 anos atrás
Render.cpp Nicer output 10 anos atrás
SDLSystem.cpp Fixed console command input bug 10 anos atrás
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 anos atrás
Sound.cpp Added method to remove loaded sound 10 anos atrás
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 anos atrás
Texture.cpp Removed duplicated TGA writing code 10 anos atrás
TombRaider.cpp moved tga code into utils 10 anos atrás
Vector3d.cpp using sdl2-config for include path 10 anos atrás
ViewVolume.cpp using sdl2-config for include path 10 anos atrás
World.cpp using sdl2-config for include path 10 anos atrás