Open Source Tomb Raider Engine
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Thomas Buck b3f067cf83 Added method to remove loaded sound 10 år sedan
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 år sedan
CMakeLists.txt Started using asserts 10 år sedan
Camera.cpp Removed unused code in Camera 10 år sedan
Emitter.cpp using sdl2-config for include path 10 år sedan
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 år sedan
Matrix.cpp using sdl2-config for include path 10 år sedan
Mesh.cpp using sdl2-config for include path 10 år sedan
OpenRaider.cpp Nicer output 10 år sedan
Particle.cpp using sdl2-config for include path 10 år sedan
Quaternion.cpp using sdl2-config for include path 10 år sedan
Render.cpp Nicer output 10 år sedan
SDLSystem.cpp Fixed console command input bug 10 år sedan
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 år sedan
Sound.cpp Added method to remove loaded sound 10 år sedan
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 år sedan
Texture.cpp Removed duplicated TGA writing code 10 år sedan
TombRaider.cpp moved tga code into utils 10 år sedan
Vector3d.cpp using sdl2-config for include path 10 år sedan
ViewVolume.cpp using sdl2-config for include path 10 år sedan
World.cpp using sdl2-config for include path 10 år sedan