Open Source Tomb Raider Engine
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Thomas Buck b3f067cf83 Added method to remove loaded sound 10 jaren geleden
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 jaren geleden
CMakeLists.txt Started using asserts 10 jaren geleden
Camera.cpp Removed unused code in Camera 10 jaren geleden
Emitter.cpp using sdl2-config for include path 10 jaren geleden
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 jaren geleden
Matrix.cpp using sdl2-config for include path 10 jaren geleden
Mesh.cpp using sdl2-config for include path 10 jaren geleden
OpenRaider.cpp Nicer output 10 jaren geleden
Particle.cpp using sdl2-config for include path 10 jaren geleden
Quaternion.cpp using sdl2-config for include path 10 jaren geleden
Render.cpp Nicer output 10 jaren geleden
SDLSystem.cpp Fixed console command input bug 10 jaren geleden
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 jaren geleden
Sound.cpp Added method to remove loaded sound 10 jaren geleden
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 jaren geleden
Texture.cpp Removed duplicated TGA writing code 10 jaren geleden
TombRaider.cpp moved tga code into utils 10 jaren geleden
Vector3d.cpp using sdl2-config for include path 10 jaren geleden
ViewVolume.cpp using sdl2-config for include path 10 jaren geleden
World.cpp using sdl2-config for include path 10 jaren geleden