Open Source Tomb Raider Engine
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Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
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commands Started work on Entity system 10 vuotta sitten
games Auto code indentation [skip ci] 10 vuotta sitten
loader TR3 level loader, assert macros 10 vuotta sitten
system Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
utils Format code [skip ci] 10 vuotta sitten
Camera.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
Console.h Imgui update, controller & camera movement improvements. 10 vuotta sitten
Entity.h Imgui update, controller & camera movement improvements. 10 vuotta sitten
Game.h Controller menu navigation & limit camera rotation 10 vuotta sitten
Log.h Support for Room Sprites 10 vuotta sitten
Menu.h Auto code indentation [skip ci] 10 vuotta sitten
MenuFolder.h Auto code indentation [skip ci] 10 vuotta sitten
Mesh.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
Render.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
Room.h Started work on Entity system 10 vuotta sitten
RoomData.h TR3 level loader, assert macros 10 vuotta sitten
RoomMesh.h Wrong assert was used when including glm 10 vuotta sitten
RunTime.h Fixed StaticMesh Y offset 10 vuotta sitten
Script.h Small fixes (tried to compile with Visual Studio) 10 vuotta sitten
SkeletalModel.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
SoundManager.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
Sprite.h Return of (animated) textile and sprite viewer 10 vuotta sitten
StaticMesh.h Individual toggles for bounding box visualisation. 10 vuotta sitten
TextureManager.h Render into textures, camera room tracking & target UI (all non-working) 10 vuotta sitten
UI.h Updated imgui, added consoleAction. 10 vuotta sitten
World.h Support for Room Sprites 10 vuotta sitten
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 vuotta sitten
global.h Small fixes (tried to compile with Visual Studio) 10 vuotta sitten