Open Source Tomb Raider Engine
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Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
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commands Started work on Entity system 10 år sedan
games Auto code indentation [skip ci] 10 år sedan
loader TR3 level loader, assert macros 10 år sedan
system Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
utils Format code [skip ci] 10 år sedan
Camera.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
Console.h Imgui update, controller & camera movement improvements. 10 år sedan
Entity.h Imgui update, controller & camera movement improvements. 10 år sedan
Game.h Controller menu navigation & limit camera rotation 10 år sedan
Log.h Support for Room Sprites 10 år sedan
Menu.h Auto code indentation [skip ci] 10 år sedan
MenuFolder.h Auto code indentation [skip ci] 10 år sedan
Mesh.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
Render.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
Room.h Started work on Entity system 10 år sedan
RoomData.h TR3 level loader, assert macros 10 år sedan
RoomMesh.h Wrong assert was used when including glm 10 år sedan
RunTime.h Fixed StaticMesh Y offset 10 år sedan
Script.h Small fixes (tried to compile with Visual Studio) 10 år sedan
SkeletalModel.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
SoundManager.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
Sprite.h Return of (animated) textile and sprite viewer 10 år sedan
StaticMesh.h Individual toggles for bounding box visualisation. 10 år sedan
TextureManager.h Render into textures, camera room tracking & target UI (all non-working) 10 år sedan
UI.h Updated imgui, added consoleAction. 10 år sedan
World.h Support for Room Sprites 10 år sedan
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 år sedan
global.h Small fixes (tried to compile with Visual Studio) 10 år sedan