Open Source Tomb Raider Engine
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Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
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commands Started work on Entity system 10 lat temu
games Auto code indentation [skip ci] 10 lat temu
loader TR3 level loader, assert macros 10 lat temu
system Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
utils Format code [skip ci] 10 lat temu
Camera.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
Console.h Imgui update, controller & camera movement improvements. 10 lat temu
Entity.h Imgui update, controller & camera movement improvements. 10 lat temu
Game.h Controller menu navigation & limit camera rotation 10 lat temu
Log.h Support for Room Sprites 10 lat temu
Menu.h Auto code indentation [skip ci] 10 lat temu
MenuFolder.h Auto code indentation [skip ci] 10 lat temu
Mesh.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
Render.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
Room.h Started work on Entity system 10 lat temu
RoomData.h TR3 level loader, assert macros 10 lat temu
RoomMesh.h Wrong assert was used when including glm 10 lat temu
RunTime.h Fixed StaticMesh Y offset 10 lat temu
Script.h Small fixes (tried to compile with Visual Studio) 10 lat temu
SkeletalModel.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
SoundManager.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
Sprite.h Return of (animated) textile and sprite viewer 10 lat temu
StaticMesh.h Individual toggles for bounding box visualisation. 10 lat temu
TextureManager.h Render into textures, camera room tracking & target UI (all non-working) 10 lat temu
UI.h Updated imgui, added consoleAction. 10 lat temu
World.h Support for Room Sprites 10 lat temu
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 lat temu
global.h Small fixes (tried to compile with Visual Studio) 10 lat temu