Open Source Tomb Raider Engine
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Thomas Buck 448783e71a Continued work on new Mesh implementation 10 år sedan
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commands Improved Console, added auto-completion 10 år sedan
games Auto code indentation [skip ci] 10 år sedan
loader Continued work on new Mesh implementation 10 år sedan
math Code formatting [skip ci] 10 år sedan
system Rewrote OpenAL, SoundManager, added system folder 10 år sedan
utils LoaderTR2 tries to load external SFX file 10 år sedan
Camera.h Implemented get command 10 år sedan
Console.h Improved Console, added auto-completion 10 år sedan
Entity.h LoaderTR2 loads Moveables and Entities 10 år sedan
Exception.h LoaderTR2 tries to load external SFX file 10 år sedan
Game.h LoaderTR2 loads Moveables and Entities 10 år sedan
Log.h Implemented get command 10 år sedan
Menu.h Auto code indentation [skip ci] 10 år sedan
MenuFolder.h Auto code indentation [skip ci] 10 år sedan
Mesh.h Continued work on new Mesh implementation 10 år sedan
Render.h Sprite support in LoaderTR2 and UI 10 år sedan
Room.h LoaderTR2 loads most parts of the Rooms 10 år sedan
RoomData.h LoaderTR2 loads most parts of the Rooms 10 år sedan
RunTime.h Added FPS histogram 10 år sedan
Script.h Auto code indentation [skip ci] 10 år sedan
SkeletalModel.h LoaderTR2 loads Moveables and Entities 10 år sedan
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 år sedan
Sprite.h Renamed Vector3d to Vec3, added math unit test 10 år sedan
StaticMesh.h LoaderTR2 tries to load Meshes and StaticMeshes 10 år sedan
TextureManager.h Continued work on new Mesh implementation 10 år sedan
TombRaider.h TextureManager now has independent storages 10 år sedan
TombRaiderData.h Auto code indentation [skip ci] 10 år sedan
UI.h Auto code indentation [skip ci] 10 år sedan
ViewVolume.h Auto code indentation [skip ci] 10 år sedan
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 år sedan
config.h.in make install should work properly on Mac and Linux 10 år sedan
global.h Auto code indentation [skip ci] 10 år sedan