Open Source Tomb Raider Engine
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Thomas Buck e3b087062f Updated imgui 9 gadus atpakaļ
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commands Started work on Entity system 9 gadus atpakaļ
games Auto code indentation [skip ci] 10 gadus atpakaļ
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
system Support for imgui/SDL text input IME 9 gadus atpakaļ
utils Format code [skip ci] 10 gadus atpakaļ
Camera.h Individual toggles for bounding box visualisation. 10 gadus atpakaļ
Console.h Updated imgui, added consoleAction. 10 gadus atpakaļ
Entity.h Started work on Entity system 9 gadus atpakaļ
Game.h Back face culling, log levels, clipboard support. 10 gadus atpakaļ
Log.h Support for Room Sprites 9 gadus atpakaļ
Menu.h Auto code indentation [skip ci] 10 gadus atpakaļ
MenuFolder.h Auto code indentation [skip ci] 10 gadus atpakaļ
Mesh.h Wrong assert was used when including glm 10 gadus atpakaļ
Render.h Debug info now displayed as imgui overlay 10 gadus atpakaļ
Room.h Started work on Entity system 9 gadus atpakaļ
RoomData.h Support for Room Sprites 9 gadus atpakaļ
RoomMesh.h Wrong assert was used when including glm 10 gadus atpakaļ
RunTime.h Fixed StaticMesh Y offset 10 gadus atpakaļ
Script.h Auto code indentation [skip ci] 10 gadus atpakaļ
SkeletalModel.h Started work on Entity system 9 gadus atpakaļ
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 10 gadus atpakaļ
Sprite.h Started work on Entity system 9 gadus atpakaļ
StaticMesh.h Individual toggles for bounding box visualisation. 10 gadus atpakaļ
TextureManager.h Updated imgui 9 gadus atpakaļ
UI.h Updated imgui, added consoleAction. 10 gadus atpakaļ
World.h Support for Room Sprites 9 gadus atpakaļ
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 gadus atpakaļ
global.h Format code [skip ci] 10 gadus atpakaļ