Open Source Tomb Raider Engine
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Thomas Buck 7a4a5c0a96 Added animation test commands 10 vuotta sitten
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games Added TombRaider1.h 10 vuotta sitten
math Slimmed down math/math.h 10 vuotta sitten
utils Added mouse scrolling support. Used in Console to scroll the history. 10 vuotta sitten
Camera.h Camera sensitivity stored in OpenRaider 10 vuotta sitten
Config.h.in Started implementing command system. 10 vuotta sitten
Console.h Added mouse scrolling support. Used in Console to scroll the history. 10 vuotta sitten
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 vuotta sitten
Game.h Added game mode command 10 vuotta sitten
Menu.h Can now also bind mouse actions 10 vuotta sitten
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 vuotta sitten
OpenRaider.h Added game mode command 10 vuotta sitten
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 vuotta sitten
Render.h Added animation test commands 10 vuotta sitten
SkeletalModel.h Added SkeletalModel, now using std::vector 10 vuotta sitten
Sound.h Added Sound initialization 10 vuotta sitten
Texture.h Fixed strange Texture offset in GL, added asserts. 10 vuotta sitten
TombRaider.h Added basic movement 10 vuotta sitten
TombRaiderData.h Validating pak before putting it in menu list 10 vuotta sitten
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 vuotta sitten
Window.h Added game mode command 10 vuotta sitten
WindowSDL.h Using only colors that were defined for renderer 10 vuotta sitten
World.h No longer segfaulting but now leaking World memory 10 vuotta sitten
WorldData.h Added World, WorldData, using std list and vector. 10 vuotta sitten
global.h Using only colors that were defined for renderer 10 vuotta sitten
main.h Added Menu 10 vuotta sitten