Open Source Tomb Raider Engine
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Thomas Buck 7a4a5c0a96 Added animation test commands пре 10 година
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games Added TombRaider1.h пре 10 година
math Slimmed down math/math.h пре 10 година
utils Added mouse scrolling support. Used in Console to scroll the history. пре 10 година
Camera.h Camera sensitivity stored in OpenRaider пре 10 година
Config.h.in Started implementing command system. пре 10 година
Console.h Added mouse scrolling support. Used in Console to scroll the history. пре 10 година
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume пре 10 година
Game.h Added game mode command пре 10 година
Menu.h Can now also bind mouse actions пре 10 година
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume пре 10 година
OpenRaider.h Added game mode command пре 10 година
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume пре 10 година
Render.h Added animation test commands пре 10 година
SkeletalModel.h Added SkeletalModel, now using std::vector пре 10 година
Sound.h Added Sound initialization пре 10 година
Texture.h Fixed strange Texture offset in GL, added asserts. пре 10 година
TombRaider.h Added basic movement пре 10 година
TombRaiderData.h Validating pak before putting it in menu list пре 10 година
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume пре 10 година
Window.h Added game mode command пре 10 година
WindowSDL.h Using only colors that were defined for renderer пре 10 година
World.h No longer segfaulting but now leaking World memory пре 10 година
WorldData.h Added World, WorldData, using std list and vector. пре 10 година
global.h Using only colors that were defined for renderer пре 10 година
main.h Added Menu пре 10 година