Open Source Tomb Raider Engine
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Thomas Buck 7a4a5c0a96 Added animation test commands 10 年之前
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games Added TombRaider1.h 10 年之前
math Slimmed down math/math.h 10 年之前
utils Added mouse scrolling support. Used in Console to scroll the history. 10 年之前
Camera.h Camera sensitivity stored in OpenRaider 10 年之前
Config.h.in Started implementing command system. 10 年之前
Console.h Added mouse scrolling support. Used in Console to scroll the history. 10 年之前
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Game.h Added game mode command 10 年之前
Menu.h Can now also bind mouse actions 10 年之前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
OpenRaider.h Added game mode command 10 年之前
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Render.h Added animation test commands 10 年之前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年之前
Sound.h Added Sound initialization 10 年之前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年之前
TombRaider.h Added basic movement 10 年之前
TombRaiderData.h Validating pak before putting it in menu list 10 年之前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Window.h Added game mode command 10 年之前
WindowSDL.h Using only colors that were defined for renderer 10 年之前
World.h No longer segfaulting but now leaking World memory 10 年之前
WorldData.h Added World, WorldData, using std list and vector. 10 年之前
global.h Using only colors that were defined for renderer 10 年之前
main.h Added Menu 10 年之前