Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck a119a9994c Added comparison operator to static model 10 年之前
..
games Added TombRaider1.h 10 年之前
math Slimmed down math/math.h 10 年之前
utils Added mouse scrolling support. 10 年之前
Camera.h Removed Emitter and Particle 10 年之前
Console.h Added mouse scrolling support. 10 年之前
Game.h Simplified Render Texture loading 10 年之前
Menu.h Maplist now in Menu 10 年之前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
OpenRaider.h Maplist now in Menu 10 年之前
Render.h Added comparison operator to static model 10 年之前
Room.h Added comparison operator to static model 10 年之前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年之前
Sound.h Sound interface now abstract 10 年之前
SoundAL.h Sound interface now abstract 10 年之前
Sprite.h Rewrote Sprite loading in Game 10 年之前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年之前
TombRaider.h Added basic movement 10 年之前
TombRaiderData.h Validating pak before putting it in menu list 10 年之前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Window.h Many small fixes 10 年之前
WindowSDL.h Using only colors that were defined for renderer 10 年之前
World.h Rewrote Sprite loading in Game 10 年之前
WorldData.h Added comparison operator to static model 10 年之前
config.h.in be case-sensitive for config file 10 年之前
global.h Many small fixes 10 年之前
main.h Render is now also service 10 年之前