Open Source Tomb Raider Engine
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Thomas Buck e841776fe1 Prepared for Windows support 10 anni fa
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games Added TombRaider1.h 10 anni fa
math Prepared for Windows support 10 anni fa
utils Prepared for Windows support 10 anni fa
Camera.h Removed Emitter and Particle 10 anni fa
Console.h Added mouse scrolling support. 10 anni fa
Game.h Setup objects from TombRaider in their constructor 10 anni fa
Menu.h Menu play button working 10 anni fa
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 anni fa
OpenRaider.h Maplist now in Menu 10 anni fa
Render.h Using Box as BoundingBox 10 anni fa
Room.h Using Box as BoundingBox 10 anni fa
RoomData.h Using Box as BoundingBox 10 anni fa
SkeletalModel.h Added SkeletalModel, now using std::vector 10 anni fa
Sound.h Sound interface now abstract 10 anni fa
SoundAL.h Sound interface now abstract 10 anni fa
SoundNull.h Prepared for Windows support 10 anni fa
Sprite.h Setup objects from TombRaider in their constructor 10 anni fa
Texture.h Fixed strange Texture offset in GL, added asserts. 10 anni fa
TombRaider.h Prepared for Windows support 10 anni fa
TombRaiderData.h Validating pak before putting it in menu list 10 anni fa
ViewVolume.h Setup objects from TombRaider in their constructor 10 anni fa
Window.h Prepared for Windows support 10 anni fa
WindowSDL.h Prepared for Windows support 10 anni fa
World.h Rewrote Sprite loading in Game 10 anni fa
WorldData.h Added comparison operator to static model 10 anni fa
config.h.in be case-sensitive for config file 10 anni fa
global.h Many small fixes 10 anni fa
main.h Render is now also service 10 anni fa