Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck e841776fe1 Prepared for Windows support 10 lat temu
..
games Added TombRaider1.h 10 lat temu
math Prepared for Windows support 10 lat temu
utils Prepared for Windows support 10 lat temu
Camera.h Removed Emitter and Particle 10 lat temu
Console.h Added mouse scrolling support. 10 lat temu
Game.h Setup objects from TombRaider in their constructor 10 lat temu
Menu.h Menu play button working 10 lat temu
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 lat temu
OpenRaider.h Maplist now in Menu 10 lat temu
Render.h Using Box as BoundingBox 10 lat temu
Room.h Using Box as BoundingBox 10 lat temu
RoomData.h Using Box as BoundingBox 10 lat temu
SkeletalModel.h Added SkeletalModel, now using std::vector 10 lat temu
Sound.h Sound interface now abstract 10 lat temu
SoundAL.h Sound interface now abstract 10 lat temu
SoundNull.h Prepared for Windows support 10 lat temu
Sprite.h Setup objects from TombRaider in their constructor 10 lat temu
Texture.h Fixed strange Texture offset in GL, added asserts. 10 lat temu
TombRaider.h Prepared for Windows support 10 lat temu
TombRaiderData.h Validating pak before putting it in menu list 10 lat temu
ViewVolume.h Setup objects from TombRaider in their constructor 10 lat temu
Window.h Prepared for Windows support 10 lat temu
WindowSDL.h Prepared for Windows support 10 lat temu
World.h Rewrote Sprite loading in Game 10 lat temu
WorldData.h Added comparison operator to static model 10 lat temu
config.h.in be case-sensitive for config file 10 lat temu
global.h Many small fixes 10 lat temu
main.h Render is now also service 10 lat temu