Open Source Tomb Raider Engine
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Thomas Buck e841776fe1 Prepared for Windows support 10 jaren geleden
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games Added TombRaider1.h 10 jaren geleden
math Prepared for Windows support 10 jaren geleden
utils Prepared for Windows support 10 jaren geleden
Camera.h Removed Emitter and Particle 10 jaren geleden
Console.h Added mouse scrolling support. 10 jaren geleden
Game.h Setup objects from TombRaider in their constructor 10 jaren geleden
Menu.h Menu play button working 10 jaren geleden
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
OpenRaider.h Maplist now in Menu 10 jaren geleden
Render.h Using Box as BoundingBox 10 jaren geleden
Room.h Using Box as BoundingBox 10 jaren geleden
RoomData.h Using Box as BoundingBox 10 jaren geleden
SkeletalModel.h Added SkeletalModel, now using std::vector 10 jaren geleden
Sound.h Sound interface now abstract 10 jaren geleden
SoundAL.h Sound interface now abstract 10 jaren geleden
SoundNull.h Prepared for Windows support 10 jaren geleden
Sprite.h Setup objects from TombRaider in their constructor 10 jaren geleden
Texture.h Fixed strange Texture offset in GL, added asserts. 10 jaren geleden
TombRaider.h Prepared for Windows support 10 jaren geleden
TombRaiderData.h Validating pak before putting it in menu list 10 jaren geleden
ViewVolume.h Setup objects from TombRaider in their constructor 10 jaren geleden
Window.h Prepared for Windows support 10 jaren geleden
WindowSDL.h Prepared for Windows support 10 jaren geleden
World.h Rewrote Sprite loading in Game 10 jaren geleden
WorldData.h Added comparison operator to static model 10 jaren geleden
config.h.in be case-sensitive for config file 10 jaren geleden
global.h Many small fixes 10 jaren geleden
main.h Render is now also service 10 jaren geleden