Open Source Tomb Raider Engine
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Thomas Buck e841776fe1 Prepared for Windows support 10 年前
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games Added TombRaider1.h 10 年前
math Prepared for Windows support 10 年前
utils Prepared for Windows support 10 年前
Camera.h Removed Emitter and Particle 10 年前
Console.h Added mouse scrolling support. 10 年前
Game.h Setup objects from TombRaider in their constructor 10 年前
Menu.h Menu play button working 10 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
OpenRaider.h Maplist now in Menu 10 年前
Render.h Using Box as BoundingBox 10 年前
Room.h Using Box as BoundingBox 10 年前
RoomData.h Using Box as BoundingBox 10 年前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年前
Sound.h Sound interface now abstract 10 年前
SoundAL.h Sound interface now abstract 10 年前
SoundNull.h Prepared for Windows support 10 年前
Sprite.h Setup objects from TombRaider in their constructor 10 年前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年前
TombRaider.h Prepared for Windows support 10 年前
TombRaiderData.h Validating pak before putting it in menu list 10 年前
ViewVolume.h Setup objects from TombRaider in their constructor 10 年前
Window.h Prepared for Windows support 10 年前
WindowSDL.h Prepared for Windows support 10 年前
World.h Rewrote Sprite loading in Game 10 年前
WorldData.h Added comparison operator to static model 10 年前
config.h.in be case-sensitive for config file 10 年前
global.h Many small fixes 10 年前
main.h Render is now also service 10 年前