Open Source Tomb Raider Engine
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 gadus atpakaļ
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commands Fixed StaticModel rotation 9 gadus atpakaļ
games Auto code indentation [skip ci] 9 gadus atpakaļ
loader Mesh now RoomMesh, _fixed_ texture bleeding 9 gadus atpakaļ
system Now using stb_truetype instead of SDL2-TTF. 9 gadus atpakaļ
utils Now using stb_truetype instead of SDL2-TTF. 9 gadus atpakaļ
Camera.h Performance boost by storing data in GL buffers directly 9 gadus atpakaļ
Console.h Improved Console, added auto-completion 9 gadus atpakaļ
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 gadus atpakaļ
Game.h Controller support, Camera Quaternion 9 gadus atpakaļ
Log.h Fixed window resizing and initial camera offset. 9 gadus atpakaļ
Menu.h Auto code indentation [skip ci] 9 gadus atpakaļ
MenuFolder.h Auto code indentation [skip ci] 9 gadus atpakaļ
Mesh.h Performance boost by storing data in GL buffers directly 9 gadus atpakaļ
Render.h TextureManager is now completely static. 9 gadus atpakaļ
Room.h Fixed window resizing and initial camera offset. 9 gadus atpakaļ
RoomData.h Fixed window resizing and initial camera offset. 9 gadus atpakaļ
RoomMesh.h Performance boost by storing data in GL buffers directly 9 gadus atpakaļ
RunTime.h Fixed StaticMesh Y offset 9 gadus atpakaļ
Script.h Auto code indentation [skip ci] 9 gadus atpakaļ
SkeletalModel.h Fixed StaticModel rotation 9 gadus atpakaļ
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 9 gadus atpakaļ
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 gadus atpakaļ
StaticMesh.h Fixed window resizing and initial camera offset. 9 gadus atpakaļ
TextureManager.h TextureManager is now completely static. 9 gadus atpakaļ
UI.h Removed Exceptions, moved GL code into Shader 9 gadus atpakaļ
World.h Added basic view frustum culling 9 gadus atpakaļ
config.h.in Now using stb_truetype instead of SDL2-TTF. 9 gadus atpakaļ
global.h Controller support, Camera Quaternion 9 gadus atpakaļ