Open Source Tomb Raider Engine
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Thomas Buck e841776fe1 Prepared for Windows support 10 years ago
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games Added TombRaider1.h 10 years ago
math Prepared for Windows support 10 years ago
utils Prepared for Windows support 10 years ago
Camera.h Removed Emitter and Particle 10 years ago
Console.h Added mouse scrolling support. 10 years ago
Game.h Setup objects from TombRaider in their constructor 10 years ago
Menu.h Menu play button working 10 years ago
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 years ago
OpenRaider.h Maplist now in Menu 10 years ago
Render.h Using Box as BoundingBox 10 years ago
Room.h Using Box as BoundingBox 10 years ago
RoomData.h Using Box as BoundingBox 10 years ago
SkeletalModel.h Added SkeletalModel, now using std::vector 10 years ago
Sound.h Sound interface now abstract 10 years ago
SoundAL.h Sound interface now abstract 10 years ago
SoundNull.h Prepared for Windows support 10 years ago
Sprite.h Setup objects from TombRaider in their constructor 10 years ago
Texture.h Fixed strange Texture offset in GL, added asserts. 10 years ago
TombRaider.h Prepared for Windows support 10 years ago
TombRaiderData.h Validating pak before putting it in menu list 10 years ago
ViewVolume.h Setup objects from TombRaider in their constructor 10 years ago
Window.h Prepared for Windows support 10 years ago
WindowSDL.h Prepared for Windows support 10 years ago
World.h Rewrote Sprite loading in Game 10 years ago
WorldData.h Added comparison operator to static model 10 years ago
config.h.in be case-sensitive for config file 10 years ago
global.h Many small fixes 10 years ago
main.h Render is now also service 10 years ago