Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging hace 10 años
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utils Removed duplicated buffering code from GLString. Also more asserts. hace 10 años
CMakeLists.txt Added texture debugging hace 10 años
Camera.cpp Removed unused code in Camera hace 10 años
Emitter.cpp using sdl2-config for include path hace 10 años
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. hace 10 años
Matrix.cpp using sdl2-config for include path hace 10 años
Mesh.cpp using sdl2-config for include path hace 10 años
OpenRaider.cpp Added texture debugging hace 10 años
Particle.cpp using sdl2-config for include path hace 10 años
Quaternion.cpp using sdl2-config for include path hace 10 años
Render.cpp Added texture debugging hace 10 años
SDLSystem.cpp Fixed console command input bug hace 10 años
SkeletalModel.cpp Leaking even more memory but can now switch levels hace 10 años
Sound.cpp Added method to remove loaded sound hace 10 años
System.cpp Removed duplicated buffering code from GLString. Also more asserts. hace 10 años
Texture.cpp Added texture debugging hace 10 años
TombRaider.cpp moved tga code into utils hace 10 años
Vector3d.cpp using sdl2-config for include path hace 10 años
ViewVolume.cpp using sdl2-config for include path hace 10 años
World.cpp using sdl2-config for include path hace 10 años