Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 年前
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 年前
CMakeLists.txt Added texture debugging 10 年前
Camera.cpp Removed unused code in Camera 10 年前
Emitter.cpp using sdl2-config for include path 10 年前
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 年前
Matrix.cpp using sdl2-config for include path 10 年前
Mesh.cpp using sdl2-config for include path 10 年前
OpenRaider.cpp Added texture debugging 10 年前
Particle.cpp using sdl2-config for include path 10 年前
Quaternion.cpp using sdl2-config for include path 10 年前
Render.cpp Added texture debugging 10 年前
SDLSystem.cpp Fixed console command input bug 10 年前
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 年前
Sound.cpp Added method to remove loaded sound 10 年前
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 年前
Texture.cpp Added texture debugging 10 年前
TombRaider.cpp moved tga code into utils 10 年前
Vector3d.cpp using sdl2-config for include path 10 年前
ViewVolume.cpp using sdl2-config for include path 10 年前
World.cpp using sdl2-config for include path 10 年前