Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 anni fa
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 anni fa
CMakeLists.txt Added texture debugging 10 anni fa
Camera.cpp Removed unused code in Camera 10 anni fa
Emitter.cpp using sdl2-config for include path 10 anni fa
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 anni fa
Matrix.cpp using sdl2-config for include path 10 anni fa
Mesh.cpp using sdl2-config for include path 10 anni fa
OpenRaider.cpp Added texture debugging 10 anni fa
Particle.cpp using sdl2-config for include path 10 anni fa
Quaternion.cpp using sdl2-config for include path 10 anni fa
Render.cpp Added texture debugging 10 anni fa
SDLSystem.cpp Fixed console command input bug 10 anni fa
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 anni fa
Sound.cpp Added method to remove loaded sound 10 anni fa
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 anni fa
Texture.cpp Added texture debugging 10 anni fa
TombRaider.cpp moved tga code into utils 10 anni fa
Vector3d.cpp using sdl2-config for include path 10 anni fa
ViewVolume.cpp using sdl2-config for include path 10 anni fa
World.cpp using sdl2-config for include path 10 anni fa