.. |
utils
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Removed duplicated buffering code from GLString. Also more asserts.
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10 vuotta sitten |
CMakeLists.txt
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Added texture debugging
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10 vuotta sitten |
Camera.cpp
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Removed unused code in Camera
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10 vuotta sitten |
Emitter.cpp
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using sdl2-config for include path
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10 vuotta sitten |
GLString.cpp
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Removed duplicated buffering code from GLString. Also more asserts.
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10 vuotta sitten |
Matrix.cpp
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using sdl2-config for include path
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10 vuotta sitten |
Mesh.cpp
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using sdl2-config for include path
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10 vuotta sitten |
OpenRaider.cpp
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Added texture debugging
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10 vuotta sitten |
Particle.cpp
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using sdl2-config for include path
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10 vuotta sitten |
Quaternion.cpp
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using sdl2-config for include path
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10 vuotta sitten |
Render.cpp
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Added texture debugging
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10 vuotta sitten |
SDLSystem.cpp
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Fixed console command input bug
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10 vuotta sitten |
SkeletalModel.cpp
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Leaking even more memory but can now switch levels
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10 vuotta sitten |
Sound.cpp
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Added method to remove loaded sound
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10 vuotta sitten |
System.cpp
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Removed duplicated buffering code from GLString. Also more asserts.
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10 vuotta sitten |
Texture.cpp
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Added texture debugging
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10 vuotta sitten |
TombRaider.cpp
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moved tga code into utils
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10 vuotta sitten |
Vector3d.cpp
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using sdl2-config for include path
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10 vuotta sitten |
ViewVolume.cpp
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using sdl2-config for include path
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10 vuotta sitten |
World.cpp
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using sdl2-config for include path
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10 vuotta sitten |