Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 years ago
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utils Removed duplicated buffering code from GLString. Also more asserts. 10 years ago
CMakeLists.txt Added texture debugging 10 years ago
Camera.cpp Removed unused code in Camera 10 years ago
Emitter.cpp using sdl2-config for include path 10 years ago
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 years ago
Matrix.cpp using sdl2-config for include path 10 years ago
Mesh.cpp using sdl2-config for include path 10 years ago
OpenRaider.cpp Added texture debugging 10 years ago
Particle.cpp using sdl2-config for include path 10 years ago
Quaternion.cpp using sdl2-config for include path 10 years ago
Render.cpp Added texture debugging 10 years ago
SDLSystem.cpp Fixed console command input bug 10 years ago
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 years ago
Sound.cpp Added method to remove loaded sound 10 years ago
System.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 years ago
Texture.cpp Added texture debugging 10 years ago
TombRaider.cpp moved tga code into utils 10 years ago
Vector3d.cpp using sdl2-config for include path 10 years ago
ViewVolume.cpp using sdl2-config for include path 10 years ago
World.cpp using sdl2-config for include path 10 years ago