Open Source Tomb Raider Engine
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Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 vuotta sitten
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
games Auto code indentation [skip ci] 10 vuotta sitten
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 vuotta sitten
system Removed WindowGLUT, added WindowGLFW 10 vuotta sitten
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
Camera.h Room Mesh displayed more or less correctly 10 vuotta sitten
Console.h Improved Console, added auto-completion 10 vuotta sitten
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
Exception.h LoaderTR2 tries to load external SFX file 10 vuotta sitten
Game.h Camera movement, first Mesh drawing 10 vuotta sitten
Log.h Implemented get command 10 vuotta sitten
Menu.h Auto code indentation [skip ci] 10 vuotta sitten
MenuFolder.h Auto code indentation [skip ci] 10 vuotta sitten
Mesh.h Mesh now RoomMesh, _fixed_ texture bleeding 10 vuotta sitten
Render.h Fix glm includes for Travis 10 vuotta sitten
Room.h Mesh now RoomMesh, _fixed_ texture bleeding 10 vuotta sitten
RoomData.h Camera movement, first Mesh drawing 10 vuotta sitten
RoomMesh.h Mesh now RoomMesh, _fixed_ texture bleeding 10 vuotta sitten
RunTime.h Added FPS histogram 10 vuotta sitten
Script.h Auto code indentation [skip ci] 10 vuotta sitten
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 vuotta sitten
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 vuotta sitten
TextureManager.h Mesh now RoomMesh, _fixed_ texture bleeding 10 vuotta sitten
UI.h Auto code indentation [skip ci] 10 vuotta sitten
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 vuotta sitten
config.h.in Removed WindowGLUT, added WindowGLFW 10 vuotta sitten
global.h Removed WindowGLUT, added WindowGLFW 10 vuotta sitten