.. |
commands
|
Fixed window resizing and initial camera offset.
|
il y a 9 ans |
deps
|
Using stb_image, stb_image_write. New imgui version.
|
il y a 9 ans |
loader
|
TextureManager is now completely static.
|
il y a 9 ans |
system
|
Fixed FontImGui, now readable.
|
il y a 9 ans |
utils
|
Fixed FontImGui, now readable.
|
il y a 9 ans |
CMakeLists.txt
|
Removed Exceptions, moved GL code into Shader
|
il y a 9 ans |
Camera.cpp
|
Performance boost by storing data in GL buffers directly
|
il y a 9 ans |
Console.cpp
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
|
il y a 9 ans |
Entity.cpp
|
Added basic view frustum culling
|
il y a 9 ans |
Game.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
Log.cpp
|
Implemented get command
|
il y a 9 ans |
Menu.cpp
|
Windowing classes now static. Tried to clamp camera rotation.
|
il y a 9 ans |
MenuFolder.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
Mesh.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
Render.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
Room.cpp
|
Fixed window resizing and initial camera offset.
|
il y a 9 ans |
RoomData.cpp
|
Performance boost by storing data in GL buffers directly
|
il y a 9 ans |
RoomMesh.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
RunTime.cpp
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
|
il y a 9 ans |
Script.cpp
|
Added binary file format template for Script
|
il y a 9 ans |
SkeletalModel.cpp
|
Fixed StaticModel rotation
|
il y a 9 ans |
SoundManager.cpp
|
Using stb_image, stb_image_write. New imgui version.
|
il y a 9 ans |
Sprite.cpp
|
Fix glm includes for Travis
|
il y a 9 ans |
StaticMesh.cpp
|
Fixed window resizing and initial camera offset.
|
il y a 9 ans |
TextureManager.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
UI.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |
World.cpp
|
Added basic view frustum culling
|
il y a 9 ans |
config.cpp.in
|
make install should work properly on Mac and Linux
|
il y a 9 ans |
main.cpp
|
TextureManager is now completely static.
|
il y a 9 ans |