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commands
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Fixed window resizing and initial camera offset.
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9 anos atrás |
deps
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Using stb_image, stb_image_write. New imgui version.
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9 anos atrás |
loader
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TextureManager is now completely static.
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9 anos atrás |
system
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Fixed FontImGui, now readable.
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9 anos atrás |
utils
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Fixed FontImGui, now readable.
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9 anos atrás |
CMakeLists.txt
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Removed Exceptions, moved GL code into Shader
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9 anos atrás |
Camera.cpp
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Performance boost by storing data in GL buffers directly
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9 anos atrás |
Console.cpp
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Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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9 anos atrás |
Entity.cpp
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Added basic view frustum culling
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9 anos atrás |
Game.cpp
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TextureManager is now completely static.
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9 anos atrás |
Log.cpp
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Implemented get command
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9 anos atrás |
Menu.cpp
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Windowing classes now static. Tried to clamp camera rotation.
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9 anos atrás |
MenuFolder.cpp
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TextureManager is now completely static.
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9 anos atrás |
Mesh.cpp
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TextureManager is now completely static.
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9 anos atrás |
Render.cpp
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TextureManager is now completely static.
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9 anos atrás |
Room.cpp
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Fixed window resizing and initial camera offset.
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9 anos atrás |
RoomData.cpp
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Performance boost by storing data in GL buffers directly
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9 anos atrás |
RoomMesh.cpp
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TextureManager is now completely static.
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9 anos atrás |
RunTime.cpp
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Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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9 anos atrás |
Script.cpp
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Added binary file format template for Script
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9 anos atrás |
SkeletalModel.cpp
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Fixed StaticModel rotation
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9 anos atrás |
SoundManager.cpp
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Using stb_image, stb_image_write. New imgui version.
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9 anos atrás |
Sprite.cpp
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Fix glm includes for Travis
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9 anos atrás |
StaticMesh.cpp
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Fixed window resizing and initial camera offset.
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9 anos atrás |
TextureManager.cpp
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TextureManager is now completely static.
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9 anos atrás |
UI.cpp
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TextureManager is now completely static.
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9 anos atrás |
World.cpp
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Added basic view frustum culling
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9 anos atrás |
config.cpp.in
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make install should work properly on Mac and Linux
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9 anos atrás |
main.cpp
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TextureManager is now completely static.
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9 anos atrás |