Open Source Tomb Raider Engine
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Thomas Buck 7e3389dcf0 Fixed FontImGui, now readable. пре 9 година
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commands Fixed window resizing and initial camera offset. пре 9 година
deps Using stb_image, stb_image_write. New imgui version. пре 9 година
loader TextureManager is now completely static. пре 9 година
system Fixed FontImGui, now readable. пре 9 година
utils Fixed FontImGui, now readable. пре 9 година
CMakeLists.txt Removed Exceptions, moved GL code into Shader пре 9 година
Camera.cpp Performance boost by storing data in GL buffers directly пре 9 година
Console.cpp Bugfixes in WindowSDL, Console. Added ShaderBuffer. пре 9 година
Entity.cpp Added basic view frustum culling пре 9 година
Game.cpp TextureManager is now completely static. пре 9 година
Log.cpp Implemented get command пре 9 година
Menu.cpp Windowing classes now static. Tried to clamp camera rotation. пре 9 година
MenuFolder.cpp TextureManager is now completely static. пре 9 година
Mesh.cpp TextureManager is now completely static. пре 9 година
Render.cpp TextureManager is now completely static. пре 9 година
Room.cpp Fixed window resizing and initial camera offset. пре 9 година
RoomData.cpp Performance boost by storing data in GL buffers directly пре 9 година
RoomMesh.cpp TextureManager is now completely static. пре 9 година
RunTime.cpp Bugfixes in WindowSDL, Console. Added ShaderBuffer. пре 9 година
Script.cpp Added binary file format template for Script пре 9 година
SkeletalModel.cpp Fixed StaticModel rotation пре 9 година
SoundManager.cpp Using stb_image, stb_image_write. New imgui version. пре 9 година
Sprite.cpp Fix glm includes for Travis пре 9 година
StaticMesh.cpp Fixed window resizing and initial camera offset. пре 9 година
TextureManager.cpp TextureManager is now completely static. пре 9 година
UI.cpp TextureManager is now completely static. пре 9 година
World.cpp Added basic view frustum culling пре 9 година
config.cpp.in make install should work properly on Mac and Linux пре 9 година
main.cpp TextureManager is now completely static. пре 9 година